Thank you for your support... these donations let me focus on creating new art and telling new stories instead of chasing down freelance gigs all day long.
Make money doing what you love. No fees on donations!
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My computer is STILL old and busted. Something with the motherboard. Whatever, I need a new one.
Hi there! My name is Michael Coorlim and I'm an author and solo game developer. This campaign exists to help fund my various projects, and by being part of it you'll get copies of everything I release, access to development builds, and behind-the-scenes insight into the creative choices I make along the way. Current Projects As of mid-2023 I'm releasing games on a regular basis. I'll release 3-4 games in a given month, and then the next month let members vote on one of them to expand into something grander to be released commercially the next month. They will, of course, get a free copy. So, basically, a few week long projects alternating with month-long projects. This keeps me busy, fills out my narrative design portfolio, and keeps the place active. You can find the games I've released here: https://mcoorlim.itch.io/
Thank you for your support... these donations let me focus on creating new art and telling new stories instead of chasing down freelance gigs all day long.
Make money doing what you love. No fees on donations!
Start a free Ko-fi page
You get: * An early digital copy of what I'm releasing, before it's available otherwise. * Special 'Supporter' roles on my Discord server if you join * The power to vote in polls, as applicable
All of the above, plus: * Special Editions of completed work where applicable * Mention in published products' Acknowledgements * If the game is complex enough to justify a walkthrough there's a PDF for it.
All of the above, plus: * Paperback copies of anything released in paperback * Exclusive Q&A Hangout session invites, if ever * That PDF now includes cut content, concept art, maps, notes from production, etc, where such things exist.
All of the above, plus: * Hardcover copies of the books that I release, instead of a paperback * If there's a digital soundtrack available for a project, you'll get it * Where paper sketches, maps, etc exist, I may mail the originals out to people at the $25+ level as a random draw.
Everything above, plus: * If it's a book, you get both a paperback and a hardcover copy. * First billing in any release's backer credits. * You get twice the chance at getting some of the physical notes, sketches, or maps.
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