I am a solo game developer living in Canada. I like dark brooding atmospheres, and themes about the nature of life. I've been making short demos for most of my life, but I've resolved to start making complete games - with two out now, and hopefully many more on the way. Prior to Unity, I've experimented with the Blender game engine. I quickly learned that it's impossible to develop a professional game with Blender's built-in game engine, so I switched to Unity permanently. I hope you enjoy my work!