Promises is a set of seven shaders, four created for gpose photos, and three created for gameplay use. ◇ Celes ◇ A warm, golden toned shader. Includes a gameplay variant. ◇ Rachel ◇ A soft, muted shader that softens yellow tones and enhances cool tones. The Selective Color V2 layer can be toggled on and off to control how vibrant the red tones are. Includes a gameplay variant. ◇ Locke ◇ An ashy shader that brings out brown and blue tones while cooling down other tones. Includes a gameplay variant. ◇ Magicite ◇ A pink and blue toned shader that creates diamond shapes in the background during close up shots. This shader does not have a gameplay variant as I did not feel that the color toning was suitable for gameplay. Please note, the appearance of the shaders may vary greatly depending on the area. The area used for the main preview images was Rak'tika Greatwood, near Fanow. Time of day was 780, weather was Fair Skies. The last two previews show a before and after of the Rachel shader being applied in the dungeon Dead Ends. If you have chosen the default locations for gshade on PC, then please place the presets in the following location to use them: Program Files > Square Enix > Final Fantasy XIV - A Realm Reborn > game > gshade-presets I would love to see your photos! Please use #FacinaturuShaders if you post them to social media so that I can find them. Thank you! * Note: If you downloaded items from my shop before I reworked it, then you may already have the old versions of some of these shaders. Celes is a brand new shader, but the rest are reworks of my old shaders. I chose to remove the original shaders because I made them with my gamma set to max, and realized most people use default gamma settings. That is why I updated these, so that they will look more true to how I originally intended them to be for everyone. ♥