Hi! I'm the creator of LimboAI, an open-source C++ plugin for Godot Engine, featuring behavior trees and state machines to craft game AI. I'm working on it in my free time for several years now, and it's used in our untitled underwater exploration game project, and almost every jam game we've made.
If you like my content, you can support me with a monthly or a one-time donation. Thank you so much! :)