After a lot of blood, sweat and tears, I present to you. RECOMMENDED MODS TO DOWNLOAD FOR THE SEGRA: Improved Automatic Gearboxes by Zeit: beamng.com/resources/automated-manual-transmission-more.30117 Styling Pack by SubieBerry: beamng.com/resources/sb-truckstyling-pack-for-the-segra-ultimat.30075 The all new Segra Ultimat! Make sure to rename and/or remove the old file when updating. Also clear cache if you experience any issues. Please read all the way to the bottom to avoid confusion! A lore friendly European Truck for BeamNG drive, which blends scratch made design with inspiration from some Scandinavian brands, to keep it original and special. Features: *Almost an infinite amount of axle and frame variants with both steer and regular boggie axles on every axle. *Full air ride suspension front to back *Full air ride cab *Openable hatches, doors, cab *Custom automatic transmission logic to simulate a real life counterpart *Custom headlight script to make headlight control better *Paintable rims, both alcoa and steel with custom lug nuts and rings *Paintable frame *Curb lights + a whole lot more. New controls to know about: Front Steer axles increase - T Front Steer axles decrease - G Drive axles increase - Shift T Drive axles decrease - Shift G Extra axles increase (also increases the axle lift system) - Alt T Extra axles decrease (also decreases the axle lift system) - Alt G Credits : Models, jbeams, textures, materials: Me Many of the skins: Shados, Radioaktivnalle, me Right hand drive mesh flipping and uv modifying: Theo Wilkinson Engine and exhaust audio tweaks: Mytha Adgreen system: Zeit + everyone else that has supported me, including my lovely girlfriend. Good things to know about: The segra exterior skins and materials uv map, files and textures are most likely going to get a revamp in the distant future, so i can not guarantee future skin mods to work in the future. This is because i set it all up before i learned about how to stuff correctly. Mind you it all is still very good, but not as good as it could be. :) If you have any questions, please dm me and ill try to help you out. Changelog V1.6 Changelog V1.7 *Fixed unstable nodes on short frame *Fixed dash illumination not working on RHD variant *Fixed driveshaft missing on mid-drive variant *Fixed doors binding on step nodes *Fixed nuts missing on second front axle mounting bracket *Fixed some drive rims missing on third rear axle *Fixed left mudflap on three axle variant missing crossbraces *Tweaked rear axle steer brake strengths *Added modificiation slots to: roof, bullbar, short sideskirts and mid sideskirts to make it easier for mod makers to add aftermarket parts. More to come later!